Dialogue
A pop-up window appears before/after an action. A dialog is an overlay that requires the user to interact with it and is designed to elicit feedback from the user.
Written by: Prince Pal
Your UI/UX Designer. Consultant. Partner. Over the past 18 years, I designed websites and apps for enterprise-level clients like Stanford-HCI Research, Accenture, Juniper Networks, Gemalto, Virtual Dental Care & much more.
A
- AB Testing
- Above The Fold
- Acceptance Criteria
- Accessibility
- Accordion
- Adaptive Design
- Adobe XD
- Advanced Prototype
- Affinity Diagram / Affinity Map
- Agile Software Development
- Aliasing / Anti-Aliasing
- Alignment
- ALT Text
- Analogous Colors
- Analytics
- Android App
- Angular
- Animation Design
- Anomalous Trichromats
- Anthropometry
- API
- Artificial Intelligence (AI)
- Ascender
- Assistive Technology
- Audit
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- Auto Complete
- Auto Correct
- Avatar
C
- Cache
- Call-To-Action
- Canonic Perspective
- Card Sorting
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- Cascading Style Sheets (CSS)
- Case Study
- Causation
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- Chatbot
- Checkbox
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- Consistency
- Content Design
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- Counters
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- Customer-Centric
D
- Dark Pattern/Dark UX
- Dashboard
- Data Collection
- Data Science
- Data-Driven Design
- Date/Time Picker
- Decision Matrix
- Demographic
- Descender
- Design Deliverables
- Design Exercise
- Design Facilitation
- Design Patterns
- Design Sprint
- Design System
- Design Thinking
- Design Validation
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- Detailed Design
- Deuteranopia
- Developers
- Dialogue
- Diary Study
- Dichromats
- Direct User Data
- Disabled (Button / Control)
- Django Web Framework
- Docker
- Domain Expertise
- Döner Menu Icon
- Dot Voting
- Dribbble
- Drop-Down List Box
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- Dropdown/Dropdown Lists
E
- E2E Tests
- Early Adopters
- Early Prototype Testing
- Edge Case
- Efficiency
- Empathy
- Empathy Map
- End User
- Engagement
- Environmental Profile
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- Error Rate
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- Ethnography
- Executive Champion
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- Explicit Save
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I
- Iconography
- Ideation
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- Inclusive Design
- Index Page
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- Industrial Design
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- Informational Components
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- IP Address
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L
- Labels on website
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- Law of Common Region
- Law of Prägnanz
- Law of Proximity
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- Law of Uniform Connectedness
- Layout Graphic
- Leading
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- Learnability
- Legibility in design
- Likert Scale
- Line-height
- Line Length
- Linux
- Liquid Layout
- List Box
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- Load Time
- Loader or Loading Bar
- Localization
- Logo
- Long Tail Keywords
- Look & Feel
- Luminance
P
- Padding
- Page Flow
- Page Types
- Pagination
- Pain-Points
- Pairing Designing
- Paper Prototype
- Paradox of Choice
- Paradox of Specificity
- Parkinson’s Law
- Pattern Recognition
- Peak-End Rule
- Persona
- Phi Phenomenon
- Pixel Density
- Pluralistic Walkthrough
- Practicality Test
- Preference Data
- Presentation Design
- Product Designer
- Product Management
- Product Roadmap
- Production Environment
- Progress Bar
- Progressive Disclosure
- Progressive Web Application (PWA)
- Prototype
- Proximity Principle
- Proxy PO
- Psychodynamics
- Psychographics
- Pull Request
- Python
R
- Radio Button
- Rapid Prototyping
- Rating Scales
- ReactNative
- Readability
- Reading Grade Level (RGL)
- Recall and Recognition
- Remote Usability Test
- Representative Sampling
- Requirements-gathering
- Research and Planning
- Resolution
- Responsive Web Design
- REST API
- Retention
- Retro
- Return On Investment (ROI)
- Reverse Card Sort
- Review
S
- SaaS
- Saccades
- Sans Serif
- Satisficing
- Saturated Color
- Scannability
- Scenario
- Schema (Pl. Schemata)
- Screen Readers
- Scrum Master and Scrum Artifacts
- SDK (Software Development Kit )
- Search Field
- Segments
- SEO
- Serial Position Effect
- Serif
- Service Design
- Sidebar
- Sitemap
- Sketch
- Slack
- Slider
- Small Field Tritanopia
- Software
- Source Code
- Spin Button
- Sprints
- Stakeholder Interviews
- Standards Design
- Statement of Work (SOW)
- Static Layout
- Storyboard
- Styleguide
- Summative Testing
- Survey
- SVG
- Switch or Toggle
- Symphony
U
- UI Design
- UI Element
- UI Kit
- Un-Moderated Usability Testing
- Unique Selling Proposition (USP)
- Unit Testing
- Usability Testing
- Use Case
- User Experience (UX)
- User Flow
- User Groups
- User Interface (UI)
- User Interview
- User Journey Map
- User Onboarding
- User Profile
- User Research
- User Satisfaction
- User Scenario
- User Stories
- User Testing
- User-Centered Design (UCD)
- UX Audit
- UX Documentation
- UX Portfolio
- UX Researcher
- UX Writing
- UX/UI Developer
Overview
A pop-up window appears before/after an action. A dialog is an overlay that requires the user to interact with it and is designed to elicit feedback from the user. Dialogs inform users with important information that users need to make decisions or involve multiple actions.
Dialog is a type of modal window; access to the rest of the UI is disabled until the modal is addressed. All modal surfaces are constrained by design - they aim to focus the user on the content surface visible in front of all other surfaces.
Dialog is a type of modal window or popup window, that appears in front of app content to provide important information or make decisions. All applications functionality is disabled when the dialog window appears, and remains on the screen until confirmation, cancellation, or necessary action is taken. Dialogues are purposefully obstructive, so they should be used sparingly
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